![]() Also, these stats relate to players ranked in Platinum or higher, so we’ll also cover some recommended bans you might run into in Gold and below. While the option of no ban is valid, and is even one of the more popular options for attacking and defending, we won’t be covering it in depth here. These stats come from Ubisoft’s official data for Year 7 Season 2, so there might be some changes as Season 3 has introduced some large balancing changes. With that in mind, we’re taking a look at the stats of Rainbow Six Siege to discuss some of the most banned operators, along with some other bans that you might typically come across. Just as certain operators rise to the top of the meta, certain operators also find themselves being banned more often than not. Thankfully, Siege’s Unranked and Ranked modes come with an operator ban phase before each match, which allows each team to ban two operators each (one attacker and one defender), changing the course of the following match with each ban. Due to time constraints, Season 7 was a transitional season using the same format as Year 2, while Season 8 was the very first season to last 6 months.Given how much Rainbow Six Siege relies on the unique nature of its operators, it’s no surprise that certain characters rise to the top of the meta quicker than others. Top 2 teams of each region still qualify to the world finals. With this change, regional Pro Leagues were going back to a round-robin format but this time with best-of-one matches. For this third year, they decided to make Pro League seasons six months long (twice as long as before). In Year 1 and 2, Pro League seasons were following game seasons. The Asia Pacific Finals are played on LAN with the top two teams proceeding to the Pro League Finals.Ī few weeks before the Six Invitational 2018, Ubisoft and ESL announced a few changes to the competitive roadmap. Each division functions similarly to the regular seasons of other divisions, featuring a GSL group stage and a single-elimination bracket, but with the top two teams proceeding to the regional Asia Pacific finals. This was again rectified in Year 2 Season 3 where, while teams continue to play in a single-elimination bracket, only the top two teams proceed to LAN playoffs for each division.įor Asia Pacific, there are four regional divisions: Australia & New Zealand, Japan, South Korea, and Southeast Asia. Prior to Year 2 Season 3, teams would play in a single-elimination bracket, with the top two teams and the winner of the third-place match proceeding to LAN playoffs for North America and Europe, with only the top two proceeding to LAN playoffs in Latin America. Teams now play in a GSL Group Stage, with the top two teams proceeding to regional playoffs. The format was adjusted to accommodate for the newly added divisions and production. Teams played in a round-robin format, playing every other team in a best-of-two, with the top 2 teams proceeding to world playoffs.Īt the beginning of the year, Latin America got its own Pro League while Asia Pacific had to wait until Season 3. The league consisted of two divisions, North America and Europe. Challenger League was also introduced as the second best league on the competitive scene and the only path to qualify in Pro League. For Year 2, the Xbox One division was cut in favor of expanding the PC Pro League, with the platform moving to the Major League. Since Year 3, there are two 6-month seasons per year.įor Year 1, the Pro League featured divisions in both PC and Xbox One, the latter in association with Microsoft. ![]() The league coincided with Rainbow Six Siege updates before Year 3, with three seasons per year the fourth being taken up by the Six Invitational. The league was announced in January 2016 and began with Year 1 Season 1 on March 4, 2017. The Pro League was a professional esports league for Rainbow Six Siege, hosted and organized by ESL in association with Ubisoft. 5.4 Total Finals Country Representation.5.3 Total Finals Country Representation.5.2 Total Finals Country Representation. ![]()
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